SCB2019_artists_Michelle_Marie_Letelier

The Bone (2019)
VR experience
Courtesy of the artist

The Bone is a virtual reality interactive experience enabling the audience to be inside the skull of a wild salmon. Floating in the middle, a pair of otoliths will grow periodically during the entire Screen City Biennial, revealing the salmon's voice reflections, accompanied by a sound design including a Sámi Yoik specially dedicated to this animal. These reflections relate to ethical and ecological questions regarding farming, domestication and inter-species coexistence with Atlantic Salmon, from an eco-philosophical and indigenous perspectives. This artwork is part of the ongoing project Transpose, which explores the relationship between Northern and Southern Hemispheres, with respect to different tensions: the insertion, current aquaculture and impact of Pacific and Atlantic salmon; the anthropocentric management and manipulation of living marine resources; the coexistence and disappearance of stories and ancestral knowledge both of origin and destination in the contemporary context.

The Bone is a project by Michelle-Marie Letelier, commissioned by the Screen City Biennial 2019, co-produced with the Interactive Media Foundation, co-created with Artificial Rome. It will be premiered during the upcoming edition Ecologies - lost, found and continued.


BIO

Michelle-Marie Letelier (b. 1977, Chile) lives and works in Berlin. Her installations, photographs, videos and drawings encompass orchestrated transformations of natural resources, alongside extensive wide-ranging, interdisciplinary research into the landscapes where their exploitation and speculation take place. Her work juxtaposes different epochs, regions and societies, examining political-economic, historical and cultural aspects.

Michelle-Marie Letelier obtained her Bachelor of Arts from the Universidad Católica de Chile in 2000 and has participated in postgraduate programmes such as Goldrausch Künstlerinnenprojekt art IT (Berlin) and as a guest student in the Experimental Media Design studies at the Universität der Künste (Berlin). Her work has been shown internationally in galleries, museums and institutions, among others: CNB Contemporánea (Buenos Aires); Monumento a Los Héroes (Bogotá); El Museo de Los Sures (New York); Stiftelsen 3,14 (Bergen); Museo de la Solidaridad Salvador Allende (Santiago); Cini Foundation (Venice); Errant Bodies (Berlin); Museum of Contemporary Art (Santiago); Centro Cultural Palacio La Moneda (Santiago), Museo Nacional de Bellas Artes (Santiago) and Kommunale Galerie Charlottenburg (Berlin).

She has been a resident at ISCP (NYC, 2014), USF (Bergen, 2017), Kunstnerhuset (Svolvær, 2018), Magallanes2020 (Punta Arenas, 2018), ISLA (Antofagasta, 2018) and Troms fylkeskultursenter (Tromsø, 2019).


CREDITS
Idea and Concept: Michelle-Marie Letelier
Creative Directors: Ina Krüger, Dirk Hoffmann
Executive Producers: Diana Schniedermeier and Daniela Arriado
Script: Michelle-Marie Letelier & Martin Lee-Mueller
Art Direction VR: Robert Werner
3D Artist: Christian Rambow
Technical Lead: Thorsten Sperling
Programming: Dennis Timmermann
Sound Design: Christian Barth, Julian Ferreira da Silva
VR Project Management: Florian Köhler
Salmon's character voice: Martin Lee-Mueller
Yoik singer: Ánde Somby
Skull: Bergen University (UiT) Natural History Museum
Scanning: Bergen Academy, courtesy of BEK - Bergen Centre for Electronic Arts
Scientific advice: Professors Anne Karin Hufthammer, Arild Folkvord, Karin Limburg, Karin Pittman
& Johnny Magnussen
Research advice: Prof. Harald Gaski, Ánde Somby, Sápmi Center for Contemporary Art, Karolin Tampere and Daniela Arriado
Venue partners: Kolumbus

The Bone (2019)
VR experience
Courtesy of the artist

The Bone is a virtual reality interactive experience enabling the audience to be inside the skull of a wild salmon. Floating in the middle, a pair of otoliths will grow periodically during the entire Screen City Biennial, revealing the salmon's voice reflections, accompanied by a sound design including a Sámi Yoik specially dedicated to this animal. These reflections relate to ethical and ecological questions regarding farming, domestication and inter-species coexistence with Atlantic Salmon, from an eco-philosophical and indigenous perspectives. This artwork is part of the ongoing project Transpose, which explores the relationship between Northern and Southern Hemispheres, with respect to different tensions: the insertion, current aquaculture and impact of Pacific and Atlantic salmon; the anthropocentric management and manipulation of living marine resources; the coexistence and disappearance of stories and ancestral knowledge both of origin and destination in the contemporary context.

The Bone is a project by Michelle-Marie Letelier, commissioned by the Screen City Biennial 2019, co-produced with the Interactive Media Foundation, co-created with Artificial Rome. It will be premiered during the upcoming edition Ecologies - lost, found and continued.


BIO

Michelle-Marie Letelier (b. 1977, Chile) lives and works in Berlin. Her installations, photographs, videos and drawings encompass orchestrated transformations of natural resources, alongside extensive wide-ranging, interdisciplinary research into the landscapes where their exploitation and speculation take place. Her work juxtaposes different epochs, regions and societies, examining political-economic, historical and cultural aspects.

Michelle-Marie Letelier obtained her Bachelor of Arts from the Universidad Católica de Chile in 2000 and has participated in postgraduate programmes such as Goldrausch Künstlerinnenprojekt art IT (Berlin) and as a guest student in the Experimental Media Design studies at the Universität der Künste (Berlin). Her work has been shown internationally in galleries, museums and institutions, among others: CNB Contemporánea (Buenos Aires); Monumento a Los Héroes (Bogotá); El Museo de Los Sures (New York); Stiftelsen 3,14 (Bergen); Museo de la Solidaridad Salvador Allende (Santiago); Cini Foundation (Venice); Errant Bodies (Berlin); Museum of Contemporary Art (Santiago); Centro Cultural Palacio La Moneda (Santiago), Museo Nacional de Bellas Artes (Santiago) and Kommunale Galerie Charlottenburg (Berlin).

She has been a resident at ISCP (NYC, 2014), USF (Bergen, 2017), Kunstnerhuset (Svolvær, 2018), Magallanes2020 (Punta Arenas, 2018), ISLA (Antofagasta, 2018) and Troms fylkeskultursenter (Tromsø, 2019).


CREDITS
Idea and Concept: Michelle-Marie Letelier
Creative Directors: Ina Krüger, Dirk Hoffmann
Executive Producers: Diana Schniedermeier and Daniela Arriado
Script: Michelle-Marie Letelier & Martin Lee-Mueller
Art Direction VR: Robert Werner
3D Artist: Christian Rambow
Technical Lead: Thorsten Sperling
Programming: Dennis Timmermann
Sound Design: Christian Barth, Julian Ferreira da Silva
VR Project Management: Florian Köhler
Salmon's character voice: Martin Lee-Mueller
Yoik singer: Ánde Somby
Skull: Bergen University (UiT) Natural History Museum
Scanning: Bergen Academy, courtesy of BEK - Bergen Centre for Electronic Arts
Scientific advice: Professors Anne Karin Hufthammer, Arild Folkvord, Karin Limburg, Karin Pittman
& Johnny Magnussen
Research advice: Prof. Harald Gaski, Ánde Somby, Sápmi Center for Contemporary Art, Karolin Tampere and Daniela Arriado
Venue partners: Kolumbus

The Bone (2019)
VR experience
Courtesy of the artist

The Bone is a virtual reality interactive experience enabling the audience to be inside the skull of a wild salmon. Floating in the middle, a pair of otoliths will grow periodically during the entire Screen City Biennial, revealing the salmon's voice reflections, accompanied by a sound design including a Sámi Yoik specially dedicated to this animal. These reflections relate to ethical and ecological questions regarding farming, domestication and inter-species coexistence with Atlantic Salmon, from an eco-philosophical and indigenous perspectives. This artwork is part of the ongoing project Transpose, which explores the relationship between Northern and Southern Hemispheres, with respect to different tensions: the insertion, current aquaculture and impact of Pacific and Atlantic salmon; the anthropocentric management and manipulation of living marine resources; the coexistence and disappearance of stories and ancestral knowledge both of origin and destination in the contemporary context.

The Bone is a project by Michelle-Marie Letelier, commissioned by the Screen City Biennial 2019, co-produced with the Interactive Media Foundation, co-created with Artificial Rome. It will be premiered during the upcoming edition Ecologies - lost, found and continued.


BIO

Michelle-Marie Letelier (b. 1977, Chile) lives and works in Berlin. Her installations, photographs, videos and drawings encompass orchestrated transformations of natural resources, alongside extensive wide-ranging, interdisciplinary research into the landscapes where their exploitation and speculation take place. Her work juxtaposes different epochs, regions and societies, examining political-economic, historical and cultural aspects.

Michelle-Marie Letelier obtained her Bachelor of Arts from the Universidad Católica de Chile in 2000 and has participated in postgraduate programmes such as Goldrausch Künstlerinnenprojekt art IT (Berlin) and as a guest student in the Experimental Media Design studies at the Universität der Künste (Berlin). Her work has been shown internationally in galleries, museums and institutions, among others: CNB Contemporánea (Buenos Aires); Monumento a Los Héroes (Bogotá); El Museo de Los Sures (New York); Stiftelsen 3,14 (Bergen); Museo de la Solidaridad Salvador Allende (Santiago); Cini Foundation (Venice); Errant Bodies (Berlin); Museum of Contemporary Art (Santiago); Centro Cultural Palacio La Moneda (Santiago), Museo Nacional de Bellas Artes (Santiago) and Kommunale Galerie Charlottenburg (Berlin).

She has been a resident at ISCP (NYC, 2014), USF (Bergen, 2017), Kunstnerhuset (Svolvær, 2018), Magallanes2020 (Punta Arenas, 2018), ISLA (Antofagasta, 2018) and Troms fylkeskultursenter (Tromsø, 2019).


CREDITS
Idea and Concept: Michelle-Marie Letelier
Creative Directors: Ina Krüger, Dirk Hoffmann
Executive Producers: Diana Schniedermeier and Daniela Arriado
Script: Michelle-Marie Letelier & Martin Lee-Mueller
Art Direction VR: Robert Werner
3D Artist: Christian Rambow
Technical Lead: Thorsten Sperling
Programming: Dennis Timmermann
Sound Design: Christian Barth, Julian Ferreira da Silva
VR Project Management: Florian Köhler
Salmon's character voice: Martin Lee-Mueller
Yoik singer: Ánde Somby
Skull: Bergen University (UiT) Natural History Museum
Scanning: Bergen Academy, courtesy of BEK - Bergen Centre for Electronic Arts
Scientific advice: Professors Anne Karin Hufthammer, Arild Folkvord, Karin Limburg, Karin Pittman
& Johnny Magnussen
Research advice: Prof. Harald Gaski, Ánde Somby, Sápmi Center for Contemporary Art, Karolin Tampere and Daniela Arriado
Venue partners: Kolumbus

The Bone (2019)
VR experience
Courtesy of the artist

The Bone is a virtual reality interactive experience enabling the audience to be inside the skull of a wild salmon. Floating in the middle, a pair of otoliths will grow periodically during the entire Screen City Biennial, revealing the salmon's voice reflections, accompanied by a sound design including a Sámi Yoik specially dedicated to this animal. These reflections relate to ethical and ecological questions regarding farming, domestication and inter-species coexistence with Atlantic Salmon, from an eco-philosophical and indigenous perspectives. This artwork is part of the ongoing project Transpose, which explores the relationship between Northern and Southern Hemispheres, with respect to different tensions: the insertion, current aquaculture and impact of Pacific and Atlantic salmon; the anthropocentric management and manipulation of living marine resources; the coexistence and disappearance of stories and ancestral knowledge both of origin and destination in the contemporary context.

The Bone is a project by Michelle-Marie Letelier, commissioned by the Screen City Biennial 2019, co-produced with the Interactive Media Foundation, co-created with Artificial Rome. It will be premiered during the upcoming edition Ecologies - lost, found and continued.


BIO

Michelle-Marie Letelier (b. 1977, Chile) lives and works in Berlin. Her installations, photographs, videos and drawings encompass orchestrated transformations of natural resources, alongside extensive wide-ranging, interdisciplinary research into the landscapes where their exploitation and speculation take place. Her work juxtaposes different epochs, regions and societies, examining political-economic, historical and cultural aspects.

Michelle-Marie Letelier obtained her Bachelor of Arts from the Universidad Católica de Chile in 2000 and has participated in postgraduate programmes such as Goldrausch Künstlerinnenprojekt art IT (Berlin) and as a guest student in the Experimental Media Design studies at the Universität der Künste (Berlin). Her work has been shown internationally in galleries, museums and institutions, among others: CNB Contemporánea (Buenos Aires); Monumento a Los Héroes (Bogotá); El Museo de Los Sures (New York); Stiftelsen 3,14 (Bergen); Museo de la Solidaridad Salvador Allende (Santiago); Cini Foundation (Venice); Errant Bodies (Berlin); Museum of Contemporary Art (Santiago); Centro Cultural Palacio La Moneda (Santiago), Museo Nacional de Bellas Artes (Santiago) and Kommunale Galerie Charlottenburg (Berlin).

She has been a resident at ISCP (NYC, 2014), USF (Bergen, 2017), Kunstnerhuset (Svolvær, 2018), Magallanes2020 (Punta Arenas, 2018), ISLA (Antofagasta, 2018) and Troms fylkeskultursenter (Tromsø, 2019).


CREDITS
Idea and Concept: Michelle-Marie Letelier
Creative Directors: Ina Krüger, Dirk Hoffmann
Executive Producers: Diana Schniedermeier and Daniela Arriado
Script: Michelle-Marie Letelier & Martin Lee-Mueller
Art Direction VR: Robert Werner
3D Artist: Christian Rambow
Technical Lead: Thorsten Sperling
Programming: Dennis Timmermann
Sound Design: Christian Barth, Julian Ferreira da Silva
VR Project Management: Florian Köhler
Salmon's character voice: Martin Lee-Mueller
Yoik singer: Ánde Somby
Skull: Bergen University (UiT) Natural History Museum
Scanning: Bergen Academy, courtesy of BEK - Bergen Centre for Electronic Arts
Scientific advice: Professors Anne Karin Hufthammer, Arild Folkvord, Karin Limburg, Karin Pittman
& Johnny Magnussen
Research advice: Prof. Harald Gaski, Ánde Somby, Sápmi Center for Contemporary Art, Karolin Tampere and Daniela Arriado
Venue partners: Kolumbus

The Bone (2019)
VR experience
Courtesy of the artist

The Bone is a virtual reality interactive experience enabling the audience to be inside the skull of a wild salmon. Floating in the middle, a pair of otoliths will grow periodically during the entire Screen City Biennial, revealing the salmon's voice reflections, accompanied by a sound design including a Sámi Yoik specially dedicated to this animal. These reflections relate to ethical and ecological questions regarding farming, domestication and inter-species coexistence with Atlantic Salmon, from an eco-philosophical and indigenous perspectives. This artwork is part of the ongoing project Transpose, which explores the relationship between Northern and Southern Hemispheres, with respect to different tensions: the insertion, current aquaculture and impact of Pacific and Atlantic salmon; the anthropocentric management and manipulation of living marine resources; the coexistence and disappearance of stories and ancestral knowledge both of origin and destination in the contemporary context.

The Bone is a project by Michelle-Marie Letelier, commissioned by the Screen City Biennial 2019, co-produced with the Interactive Media Foundation, co-created with Artificial Rome. It will be premiered during the upcoming edition Ecologies - lost, found and continued.


BIO

Michelle-Marie Letelier (b. 1977, Chile) lives and works in Berlin. Her installations, photographs, videos and drawings encompass orchestrated transformations of natural resources, alongside extensive wide-ranging, interdisciplinary research into the landscapes where their exploitation and speculation take place. Her work juxtaposes different epochs, regions and societies, examining political-economic, historical and cultural aspects.

Michelle-Marie Letelier obtained her Bachelor of Arts from the Universidad Católica de Chile in 2000 and has participated in postgraduate programmes such as Goldrausch Künstlerinnenprojekt art IT (Berlin) and as a guest student in the Experimental Media Design studies at the Universität der Künste (Berlin). Her work has been shown internationally in galleries, museums and institutions, among others: CNB Contemporánea (Buenos Aires); Monumento a Los Héroes (Bogotá); El Museo de Los Sures (New York); Stiftelsen 3,14 (Bergen); Museo de la Solidaridad Salvador Allende (Santiago); Cini Foundation (Venice); Errant Bodies (Berlin); Museum of Contemporary Art (Santiago); Centro Cultural Palacio La Moneda (Santiago), Museo Nacional de Bellas Artes (Santiago) and Kommunale Galerie Charlottenburg (Berlin).

She has been a resident at ISCP (NYC, 2014), USF (Bergen, 2017), Kunstnerhuset (Svolvær, 2018), Magallanes2020 (Punta Arenas, 2018), ISLA (Antofagasta, 2018) and Troms fylkeskultursenter (Tromsø, 2019).


CREDITS
Idea and Concept: Michelle-Marie Letelier
Creative Directors: Ina Krüger, Dirk Hoffmann
Executive Producers: Diana Schniedermeier and Daniela Arriado
Script: Michelle-Marie Letelier & Martin Lee-Mueller
Art Direction VR: Robert Werner
3D Artist: Christian Rambow
Technical Lead: Thorsten Sperling
Programming: Dennis Timmermann
Sound Design: Christian Barth, Julian Ferreira da Silva
VR Project Management: Florian Köhler
Salmon's character voice: Martin Lee-Mueller
Yoik singer: Ánde Somby
Skull: Bergen University (UiT) Natural History Museum
Scanning: Bergen Academy, courtesy of BEK - Bergen Centre for Electronic Arts
Scientific advice: Professors Anne Karin Hufthammer, Arild Folkvord, Karin Limburg, Karin Pittman
& Johnny Magnussen
Research advice: Prof. Harald Gaski, Ánde Somby, Sápmi Center for Contemporary Art, Karolin Tampere and Daniela Arriado
Venue partners: Kolumbus

SUPPORTED BY

CONTACT
contact @ screencitybiennial.org
 
PREVIOUS EDITIONS
201320152017

FOLLOW US